Thursday, July 24, 2008

Classroom 2.0 met the milestone of 10,000 members today!



Classroom 2.0 met the milestone of 10,000 members today!

I've mentioned previously that Classroom 2.0
a social networking site for those interested in Web 2.0 and collaborative technologies in education. Classroom 2.0 offers members a personal page, space for uploading pictures and videos, and also has a Resources Wiki, maintained by the membership.

Steve Hardagon is the founder of Classroom 2.0. He is the director of the K12 Open Technologies Intiative at the Consortium for School Networking (CoSN). established Classroom 2.0. He maintains the following blogs:


Thank you, Steve!

When I joined Classroom 2.0 earlier this year, there were over 3,000 members. I decided to start out by starting a thread on the Classroom 2.0 forum,
Let's share links to our blogs! The thread is still active, as new members join the group.

An outgrowth of this thread was the International Edublogger's Directory, which now represents 361 bloggers from about 45 countries, thanks to the efforts of Patricia Donaghy, who blogs at
Using ICT in Further Education and Free Resources for Education

Update from CoSN:
[07.15.08]"CoSN Receives MacArthur Grant: Exploring Policy & Leadership Barriers to Effective Use of Web 2.0 in Schools"
"CoSN has received a grant from the John D. and Catherine T. MacArthur Foundation, as part of the foundation’s digital media and learning initiative, which focuses on how digital media are changing the face of education, learning and students’ daily lives. The effort, titled Schools and Participatory Culture: Overcoming Organizational and Policy Barriers, will identify the organizational and policy barriers that impede the adoption of new media in schools, and develop an action plan with recommendations on how to overcome them."

CoSN's Data-Driven Decision Making website
CoSN's Cyber Security for the Digital District website

Tuesday, July 22, 2008

YouTube? TeacherTube? SchoolTube? An article in Converge asks if education is ready for YouTube.

A recent article in Converge, "Is education ready for YouTube", by Sara Cardine, discusses the use of YouTube in education. Some teachers and professors regularly post summaries of lectures on YouTube. Others use YouTube to find interesting video-clips that relate to what they are teaching. Other sites include TeacherTubeand SchoolTube. This is a great resource for busy teacher who are looking to find resources for visual learners.

The article goes on to quote Shelley Pasnick, of the
Center for Children and Technology:

  • "The use of media in the classroom can help students engage in an exploration-based approach to learning, where questions are encouraged over rote memorization of theories and rules. Still, the proper infrastructure has to be in place to ensure best practice.."
The article references the following YouTube channels established by organizations:

PBS
National Wildlife Foundation
National Public Radio

Tuesday, July 15, 2008

Multi-touch notebook by V12: Possibilities for Universal Design for Learning and AT?

Link to Interactive Multimedia Technology Post:

V12's Dual-Touch-screen Canova: Multi-touch could support applications for universal design, education, and assistive technology.

(The pictures below are from the LaptopMag website and do not depict the newest version of Canova.)

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Wednesday, July 09, 2008

Technology and autism spectrum disorders: Innovative techniques for early assessment and diagnosis

I recently came across two articles regarding the use of technology and video for early diagnosis of autism. The Wall Street Journal article, "New Ways to Diagnose Autism Earlier: Detection at Younger Ages Leads to Greater Gains in Language and IQ; Predicting Risk with Eye-Movement Sensors"
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The following research video, from Yale University, depicts an infant involved in an eye-tracking session:


The researchers at Yale's Autism Program work in an interdisciplinary environment, and focus on infants as young as three months, preschoolers, school-age children, and young adults.

According to the WSJ article, researchers from the Early Autism Study at McMaster Univerisity, in Canada, are engaged in similar research. They have developed a system that uses eye-movement sensors with babies as young as nine months of age.

Related research, involving the analysis of home videotapes, is currently underway through the MIT Media Lab's Human Speechome project.

A recent Orlando Sentinel article, "Is your baby autistic? UF researchers' book helps provide answers", reviews the work of Osnat and Philip Teitelbaum, of the University of Florida. The researchers analyzed movement patterns of a number of infants and young children from home videotapes. The children were later diagnosed with autism. According to this research, the movements of babies who developed autism were different than the movements of non-autistic children.

The use of video in autism research is not uncommon. For more information, see my previous post,
TECHNOLOGY FOR DATA COLLECTION, ANALYSIS, AND PROGRESS MONITORING. Scroll down to the section about the work of Gregory Abowd and his colleages at Georgia Tech.

Cognitive Bursts, Autism, & "Sense of Self": Digital media for intervention across all stages of development.

Over the past several years, I have worked closely with young people who have severe autism. At the same time, I have taken a variety of computer science, software information systems, and educational technology courses. Over time, I've integrated the use of technology, including digital photography and videography into my work. In some ways, it is still a much-unchartered territory.

Part of the reason, I think, is that much of what we do was been informed by research that took place years before the Internet was a household world, before interactive white-boards, and before concepts such as "Universal Design for Learning" were taught in special education teacher preparation courses. Those our 40's (or older) who did not take courses in MIS or computer science most likely were taught by professors who minimal exposure to technology. Some of us might have had a "tech-savvy" professor who was familiar with the ins and outs of SPSS on a mainframe computer. If you were studying in an education-related field, you might have witnessed a demonstrated the latest in educational software at the time -- the Electronic Workbook!!! If you studied psychology, most likely your professors were probably up-to-date about the ins and outs of the brain, but think about all that has been discovered since then!
Here are some of my observations:
(Note: I am actively searching for articles related to my topics. Please leave a comment, along with links and names of researchers if you have any information about this ! Personal observations are also welcome.)

I've noticed that many young people who are "on-the-spectrum" experience what I call "cognitive bursts", often around puberty, but also during the late teen and early 20's.

To an untrained eye, these bursts might go unnoticed, or even minimized. Part of the reason is that the "bursts" are not demonstrated in ways that can be easily captured through traditional psychological or educational assessments. For example, one student might not be able to make a choice in response to a test item by pointing. Another student might not be able to respond to a test item because they do not speak. If the student has spent numerous years in their "own little world", they might not be accustomed to showing what they know, even if they have made significant cognitive gains, including gains in receptive language.

As a professional, I know that it is not appropriate to provide parents with false hope. As a professional, I also know that the tools we have for assessing cognitive growth among students with autism spectrum disorders are not adequate. Two students can have the same "IQ" at age 3, 5, 8- or any age, but function much differently at age 18 or 25. Adaptive scores might be quite low, when measured at an early age, yet improve in later years, for a variety of reasons.

My point is that we must take these scores with a grain of salt, and look at the big picture for these young people. In my opinion, the more severe the situation, the bigger the picture!

My mantra earlier in my career was "early intervention, early intervention- the earlier, the better!".

Over the past few years, I have come to the realization that the focus on early intervention is only a small part of the bigger picture, and for some, might minimize the opportunities for significant intervention during other points of a young person's development.

By focusing primarily on early intervention, might be missing the boat. We must do more across the young person's development through young adulthood (and of course, beyond.) Each child is different, and each brain's course of development is different. One child may be ripe for growth at 30 months of age, or at age 3 or 4. Another might start talking and initiating interactions at age 14, or begin to make sense of print at age 16!
I know one severely autistic youth who was reading at an 8th grade level at age 22, something that probably would not have been predicted by those who worked with him during his early years.

From what I've observed in special education, cognitive bursts are often harnessed by a team of perceptive teachers, therapists, and support workers, to facilitate academic, communication, and at times, social interaction skills development. While this may not be the case for each student and in each school, it really does happen.

In my opinion, when a student experiences a "burst", no matter how insignificant it might look on the surface, we are given a golden opportunity to fashion an integrated approach to moving the young person forward, and at the same time, help the student develop a more solid sense of self. For students with severe autism, this might be a key to opening up their world.

Technology can help.

Because each young person develops differently, it is important that interventions designed to facilitate this sort of growth be available at all points of development, not limited to the intensive support that is recommended for the youngest of this group.

My mantra now is intervention, intervention, intervention, and INTENSIVE technology-supported intervention during periods of cognitive growth, across the developmental stages, as appropriate.


Here is what I've been doing:

I'm spending a higher percentage of my time observing students in a variety of settings, and using video and digital photography to capture my observations. I am using digital content during my assessment process, and I'm using digital content for creating intervention activities that assist in measuring a student's progress over time.

Most importantly, I think, is that I'm
exploring ways that teens with autism can develop a sense of self, to help them build a sort of "anchor" within themselves.

One technique I'm exploring is the use video cameras to record familiar activities and settings, from the first-person point of view. To do this, I follow the student around in school, home, and/or community setting, and then tape the various scenes as if I was in the young person's shoes. My camera is a window to the student's world, as they see it. I supplement the video with digital photography of the same content, which then can be incorporated into an interactive PowerPoint or slide-show.

I also spend some time taking video-clips and pictures of familiar items and objects the student encounters throughout the day, such as teaching materials that the teachers put up on the walls, computer screen shots, video clips of favorite songs and scenes from the television that the student watches, screen shots of educational software that the student uses, and so forth.


I use Kidspiration and Inspiration for much of this work. These applications are user-friendly, designed for student use, and provide multi-modal output. There is a text-to-speech component that is great for pairing words with visual representations. At the end of the school year, I came across a great application, called UMAJIN Creative, that I found to be quite useful. (I also use some of my own prototype applications, which are in various stages of development.)

How does this work? I usually sit beside a student in a comfortable, familiar spot, with my laptop placed where it can be accessed by both the student and myself. We look at the content together. For students who are used to using a switch, I have one available.

What I'm finding is that this strategies opens up more language and communication from the student, often initiated by the student!

With students who have autism spectrum disorders, establishing a connection, through digital photography and videography, focusing on familiar things is especially important. Taking the time to capture the student's world, from their perspective, is mandatory, in my opinion. By doing this, we are providing specific information that might help to answer unspoken questions that the young person has, but lacks the skills to formulate or articulate - for example, "Who am I, and what is my relationship to this physical world?"

By taking this approach, the adults - teachers, parents, assistants - who are involved with the student, can work to build a solid scaffold for further learning and interaction. Bit-by-bit, digital content - pictures, video clips, can be built into the process to facilitate social awareness and social-emotional interaction skills. By learning about familiar people, how they "tick", and how one should go about interacting with these people, the student might gain a sense of self within a social context. We can help them answer the question we all have, at one time or another:

"Who am I, and what is my relationship to this social world?"

Update:

Minna, from SymTrend, left a comment on this post:
"SymTrend is PDA and web-based software for recording behavioral observations about children with lower functioning autism. Those who are higher functioning or Aspergers can use our system for self-monitoring and to get guidance when they are in situations that challenge them."
http://www.bricklin.com/log/symtrend.htm

Here is my previous comment about SymTrend:

"
The beauty of SymTrend, in my opinion, is that it helps people develop self-monitoring skills through providing a means of analyzing data that is gathered frequently. From what I understand, through interaction with the software, the student/client establishes a better understanding of themselves, and also and understanding of feelings, triggers, reactions, and coping strategies. A rich amount of data is collected that can be helpful to treatment providers, or special educators."

For more information, see Minna's comment to this post. My previous post about SymTrend includes a video about SymTrend. Also, visit the SymTrend website.



Saturday, June 28, 2008

New Assistive Technologies for the Visually Impaired: WebAnywhere, Trinetra

I came across a couple of newer technologies suitable for children, teens, and adults who have vision impairments. The technologies might also be useful to a wide range of people, including those who do not have a disability.

WebAnywhere is a screen reading interface for the web, developed by Jeffry P. Bighan, Craig M. Prince, Sangyun Hahn, and Richard E. Ladner, of the University of Washington.

Below is information about WebAnywhere from the University of Washington News:

"This is for situations where someone who's blind can't use their own computer but still wants access to the Internet. At a museum, at a library, at a public kiosk, at a friend's house, at the airport," said Richard Ladner, a UW professor of computer science and engineering. The free program and both audio and video demonstrations are at http://webanywhere.cs.washington.edu.

"Online service lets blind surf the Internet from any computer, anywhere"

WebAnywhere Site

WebAnywhere Paper
WebInSight Publications
WebAnywhere Alpha Release


From the Carnegie-Mellon Website:

Trinetra "the third eye" : SmartPhone-based assistive technologies


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"Trinetra aims to develop cost-effective, smartphone-enabled assistive technologies to provide people with an enhanced quality of life in their daily activities. The broad objective is to harness the collective capability of diverse networked embedded devices to support location-aware and context-aware applications, including first-responder support, building navigation, retail shopping, smart transportation, etc."

"The project was originally conceived to enable greater independence for the blind and the visually impaired. To date, we have researched and developed a portable barcode-based solution involving an Internet- and Bluetooth-enabled smartphone to aid grocery shopping at the Carnegie Mellon campus convenience store, Entropy."

"We have also more recently extended this to assist both sighted and visually impaired commuters with their transportation and commute-planning needs, using a smart phone to convey notifications of arrivals, departures, etc. We have also developed a phone-based currency identifier for the visually impaired."

Trinetra: Assistive Technologies for Grocery Shopping pdf


Assistive Embedded Technologies pdf Priya Narasimhan

Related:

"Sight for the Blind and Speech for the Deaf: A professor turns cellphones into aides for the disabled"
-Catherine Rampell (Chronicle of Higher Education)

Wednesday, June 18, 2008

More Multi-touch: Link to Scientific American article.

Scientific American, June, 2008 Hands On Computing: How Multi-touch Screens Could Change The Way We Interact With Computers and Each Other "The iPhone and even wilder interfaces could improve collaboration without a mouse or keyboard. "

"It is easy to imagine how photographers, graphic designers or architects—professionals who must manipulate lots of visual material and who often work in teams—would welcome this multi-touch computing. Yet the technology is already being applied in more far-flung situations in which anyone without any training can reach out during a brainstorming session and move or mark up objects and plans." -Stuart Brown

Comment:
In K-12 settings, this technology would be great for cooperative group learning, technology-supported project-based instructional activities, and group social skills training.




http://www.cnet.com.au/story_media/339274147/200x150/the-next-game-controller-your-brain_1.jpg
If you are looking for information about brain-computer interfaces, follow the link to my post about Emotive Systems neural interface on the Technology-Supported Human-World Interaction blog. It looks like it holds promise for cognitive rehabilitation applications and games.

Emotiv System's Neural Game Controller Headset: Human-Computer Interface of the Future?

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Also see:

Game Interaction via Thoughts and Facial Expressions: EPOC - Emotiv Systems Neural Interface

Monday, June 16, 2008

Inclusive Music: Banana Keyboard SoundHouse Special Access Kit

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For those of you looking for assistive technology for music, the Banana Keyboard and the SoundHouse special access kit might be the answer to you needs. According to the website, the kit is designed to support skill development in the following areas:

  • Switch use
  • Cause-and-effect
  • Switch timing
  • Choosing with a switch
  • Music


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(Pictures from the Spectronics website.)

Features:
  • Sixteen keys, curved for easy access, fits well on a wheelchair or desktop.
  • Connect up to eight switches to the keyboard.
  • Play back words and speech, along with music.
  • Software handles MIDI and WAVE sound files.
  • Works with the Super Duper Music Looper software that allows children to use a paintbrush, an erase tool, and a mouse to create music.

Thanks, Gavin McLean, for the link!

Friday, June 13, 2008

Revisiting Interactive 3-D Brain Anatomy : The Secret Life of the Brain Website

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I'm attending the first of three two-day institutes about neuropsychology, focusing on the assessment and intervention of traumatic brain injuries. It has been a while since I studied neuropsychology, so to brush up, I revisited Secret Life of the Brain, an on-line companion to the PBS series of the same name that aired in 2002. The materials cover the human brain from infancy through old age.

My favorite section of this website is the interactive 3-D Brain Anatomy tour. This on-line application allows for zooming in and out, 360 degree rotation, and exploration of the brain by area or function. When you roll over a brain part, you can find more information. The specific area of the brain becomes highlighted, and the rest of the brain becomes translucent.

Description from the website:
"THE SECRET LIFE OF THE BRAIN, a David Grubin Production, reveals the fascinating processes involved in brain development across a lifetime. The five-part series, which will premiere nationally on PBS in winter 2002, informs viewers of exciting new information in the brain sciences, introduces the foremost researchers in the field, and utilizes dynamic visual imagery and compelling human stories to help a general audience understand otherwise difficult scientific concepts."

Wednesday, June 11, 2008

MICOLE: Open-source multi-modal software supports cooperative learning among sighted and visually impaired children

According to an article on the ICT Results website, a project called "MICOLE" explores the ways multi-modal computing can support co-operative learning among sighted and visually impaired children by harnessing the sense of touch through haptic input devices, and providing a means to produce pictures that can be felt.

This is a quote from the article:
“Adding the sense of touch to information and communication technology is just getting to the point where it can be commercialised,” Raisamo continues. “The first people to benefit are people with disabilities, especially people who are blind or have visual impairment. The more senses you can use, the more multi-modal your computer interface, the more inclusive the technology can be.”Students colloborate in hands on learning the Micole way. Photo: © Micole project.










MICOLE stands for Multimodal Collaboration Environment for Inclusion of Visually Impaired Children.

MICOLE is an open-source project. You can download the software and SDK (MICOLELib) from the website. There also is an on-line support forum and a list of publications.

From the MICOLE project website:
"The work in the MICOLE project aims at developing a system that supports collaboration, data exploration, communication and creativity of visually impaired and sighted children. In addition to the immediate value as a tool the system will have societal implications through improved inclusion of the visually disabled in education, work, and society in general. While the main activity is the construction of the system, several other supporting activities are needed, especially empirical research of collaborative and cross-modal haptic interfaces for visually impaired children."

According to an article about MICOLE on the
Axistive website:

"Among the interfaces and application prototypes that have been developed are an electronic browser, rhythm reproduction, Post-It notes with a haptic bar code, virtual maracas (percussion instruments), a tactile maze game, memory games, a haptic version of Pong and explorative learning of the internal layers of the earth."

Related:

Hands on Learning for the Visually Impaired

Multisensory User Interface

Sunday, June 08, 2008

Phun: An Interactive 2D Physics Sandbox



From the creators of Phun:
"Phun is an educational, entertaining and somewhat (!) addictive piece of software for designing and exploring 2D multi-physics simulations in a cartoony fashion. It is part of our long term mission to bring visual physics based simulation to the masses. The application is developed for Umevatoriet, UmeƄs new science center, where it will run on a large interactive display, but you can also download it and run it on your own pc."

This is a partial cross-post. Additional information and links to downloads and the music in the video can be found in a post on the Interactive Multimedia Technology blog.

Friday, June 06, 2008

Ninth Grade Tipping Point: What happens in the first year of high school impacts graduation and dropout rates.

A recent set of articles in Education Week, Diplomas Count: School to College, supported in part by the Bill & Melinda Gates Foundation, discusses the need to "bridge the divide between precollegiate and higher education".

The article goes on to say that "despite the vital importance of education to young people’s job prospects,
Diplomas Count 2008 projects that 1.23 million students will fail to graduate from high school this year. The lowest graduation rates are among African-American, Hispanic, and Native American students."

Powerpoint Presentation
Press Release
Contacts:
Robert Johnston, (202) 955-9450, ext. 313, rjohnston AT commworksllc DOT com
Kari Hudnell, (202) 955-9450, ext. 324, khudnell AT commworksllc DOT com


I was planning on posting about this topic several weeks ago. With the latest news about the persistence of our nation's low graduation rate, I thought it would be important to take a few minutes and share what I worked on during the first several months of this year.

Last semester, I took a Visualization and Visual Communication course in the computer science department at UNCC, taught by Dr. Robert Kosara. My team originally focused on the topic of school violence and related risk factors. After looking at a variety of data sets, we discovered that young people who fall within the ninth grade age range have high rates of problems across a variety of factors and indicators.

We quickly learned that risk factors related to violence, adolescent mental health, and school dropout are studied and analyzed by a variety of agencies and organizations, and the data is culled from many sources.

The problem for information visualization is to make this data meaningful, so that it can be easily understood by decision makers who are responsible for implementing procedures and policies that result in positive outcomes.

At the time that we completed our work, we did not have the information included in the Diploma Counts 2008 report. One data set we did not consider at the time relates to the level of experience of ninth grade teachers. An article written in Education Week, after the semester ended, highlights this problem in the Philadelphia high schools. Ninth grade students are taught by the least-experienced teachers.

My hunch, given the data we covered last semester, is this is the case in many school districts nation-wide.

Having worked in high schools for many years as a school psychologist, in several districts, I think this might be true. More experienced teachers wind up teaching Advanced Placement, Honors, and IB courses. Fresh-out-of-college and lateral entry math teachers end up teaching algebra to ninth grade students. Many of these students previously failed the subject.

For our project, we took data sets and ran quite a bit of the data in ManyEyes, part of IBM's Collaborative User Experience research group, to experiment with the different forms of data visualization and to see if we prepared the data appropriately.

(I will post some pictures and of our final project soon, along with a reference list.)

Below are some graphs we found as we were gathering information for our project:


Graduation Project, 2007 EdWeek Maps EPE Research Center



Annual Study of Suspensions and Expulsions, 2006-07 Report to the Joint Legislative Education Oversight Committee, Public Schools of North Carolina State Board of Education Department of Public Instructions

Alternative Learning Placements




Expulsions by grade level




"The ninth grade short-term suspension totals in the chart reveal a definite upward trend over the last five years. The total of 71,494 short-term suspensions received by ninth graders in 2006-07 is 22.6% higher than the 58,335 received in 2002-03."







"Students who are expelled from a school and who fail to return to school are coded with “Expulsion” (EXPL) as a reason for dropping out. These students are not included in the official counts or rates that appear in this report. In 2006-2007, there were 72 dropout events coded with EXPL, 69 of which were in grades 9 through 12."


Report to the Joint Legislative Education Oversight Committee Annual Report on Dropout Events and Rates Public Schools of North Carolina, State Board of Education
Department of Public Instruction





Here is something from the Milwaukee Public Schools:




A few references:

Collins, L., Fruth, L., Sessa,M., Laird, E. The Right Data to the Right People at the Right Time: How Interoperability Helps America's Students.
June 2007

Data Quality Campaign
http://www.dataqualitycampaign.org/

Linking Education and Social Services Data to Improve Child Welfare October 2007
http://www.dataqualitycampaign.org/files/Meetings-DQC_Quarterly_Issue_Brief_091807.pdf

Age Distribution of Dropouts
NC Annual Report of School Violence 2006-07
http://www.jsonline.com/story/index.aspx?id=704133

Report on the Implementation of the Gun-Free Schools Act in the States and Outlying Areas 2003-04


Short Term Suspensions, Long Term Consequences, Real Life Solutions pdf

(Action for Children, N.C.)

Dismantling the School to Prison Pipeline (pdf)
NAACP