How To Use Game Dynamics In The Classroom (Cross-posted on the Interactive Multimedia Technology blog)
Although the article refers to the work of Liz Gross and her colleague(s) focusing on the use of game dynamics in a large university lecture class, there are links to a variety of interesting resources and posts that address games in education across many settings. This work is part of a research proposal for funding from the Digital Media + Learning competition.
Digital Media and Learning Conference
March 1-13, 2012
UC Humanities Research Institute University of California, Irvine
About the Conference (info from the DML website)
"The Digital Media and Learning Conference is an annual event supported by the MacArthur Foundation and organized by the Digital Media and Learning Research Hub located at the UC Humanities Research Institute, University of California, Irvine. The conference is meant to be an inclusive, international and annual gathering of scholars and practitioners in the field, focused on fostering interdisciplinary and participatory dialog and linking theory, empirical study, policy, and practice. The third annual conference – DML2012 – is organized around the theme “Beyond Educational Technology: Learning Innovations in a Connected World” and will be held between March 1-3, 2012 in San Francisco, California."Keynote: John Seely Brown
Plenary Panelists: Eleizabeth Corcoran, Renaldo Lemos, Leslie Redd, and Constance M. Yowell
Diana Rhoten, Conference Chair
Tracy Fullerton: Re-imagining Media for Learning Chair
Antero Garcia: Innovations for Public Education Chair
Mitch Resnick: Making, Tinkering and Remixing Chair
Mark Surman: Democratizing Learning Innovation Chair
Jess Klein: Democratizing Learning Innovation Co-Chair
Thanks to Yasmine Kasbi for sharing the post on Google+!