Overview
One of the primary goals of teaching is to prepare learners for life in the real world. In this ever-changing world of technologies such as mobile interaction, cloud computing, natural user interfaces, and gestural interfaces like the Nintendo Wii and Microsoft Kinect, people have a greater selection of tools for the task at hand. Given the potential of these new interfaces, software, and technologies as learning tools, as well as the ubiquitous application of interactive technology in formal and informal learning environments, there is a growing need to explore how next-generation technologies will impact education in the future.
As a community of Human-Computer Interaction (HCI) and educational researchers, we need to theorize and discuss how new technologies should be integrated into the classrooms and homes of the future. In the last three years, three CHI workshops have provided a forum to discuss key issues of this sort, particularly in the context of next-generation education. The aim of this special issue of Personal and Ubiquitous Computing is to summarize the potential design challenges and perspectives on how the community should handle next-generation technologies in the education domain for both teachers and students.
We invite authors to present position papers about potential design challenges and perspectives on how the community should handle the next generation of HCI in education. Topics of interest include but are not limited to:
Important Dates
Submission Guidelines
Submissions should be prepared according to the Word template located at the bottom of this page. All manuscripts are subject to peer review. Manuscripts must be submitted as a PDF to the easychair submission system. Submissions should be no more than 8000 words in length.
Guest Editors and Contact Information
Contact: eistjournal2012@easychair.org
Information about the Journal of Personal and Ubiquitous Computing
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Sunday, November 04, 2012
CFP for Special Issue of Personal and Ubiquitous Computing on Educational Interfaces, Software, and Technology (EIST) - Extended Deadline: December 9, 2012
Sunday, March 11, 2012
Workshop on Digital Ecosystems for Collaborative Learning: Embedding Personal and Collaborative Devices to Support Classrooms of the Future
Workshop on Digital Ecosystems for Collaborative Learning: Embedding Personal and
Collaborative Devices to Support Classrooms of the Future
This workshop will be held in conjunction with ICLS 2012 (International Conference of the Learning Sciences) on July 2, 2012, in Sydney, Australia. The guest speaker in the introductory panel is Chia Shen, the SEAS Senior Research Fellow and Director for the SDR (Scientists' Discovery Room) Lab at Harvard University.
Call For Papers
Applications for the workshop must be submitted by May 1, 2012, and must include a paper of up to 4 pages, along with an optional video.
Topics of Interest (from the workshop website)
Connection between technologies and co-located collaborative learning
Usage of technology in the classroom
Ubiquitous and mobile learning environments
Multi-touch tables and surfaces, interactive whiteboards
Motion sensitive interfaces, physical and tangible computing
Multi-display, single-display groupware
Educational uses of smart phones and tablets
Classroom orchestration and monitoring
Improving teacher support Integrating technology and pedagogical theory
Best practices for adaptation of technology to educational context
Friday, November 04, 2011
CALL FOR PAPERS: Educational Interfaces, Software, and Technology, ACM CHI 2012
EDUCATIONAL INTERFACES, SOFTWARE, AND TECHNOLOGY 2012
Topics of interest include:
- Gestural input, multitouch, large displays
- Mobile Devices, response systems (clickers)
- Tangible, VR, AR & MR, Multimodal interfaces
- Console gaming, 3D input devices
- Co-located interaction, presentations
- Educational Pedagogy, learner-centric, Child Computer Interaction
- Empirical methods, case studies
- Multi-display interaction
- Wearable educational media
Website: https://sites.google.com/site/eist2012/
Workshop Organizers: https://sites.google.com/site/eist2012/home/organizers
Important Dates: https://sites.google.com/site/eist2012/home/dates
Wednesday, January 12, 2011
Child-Computer Interaction Workshop on May 7th at CHI 2011: Deadline extended to February 18th!
The deadline for submissions to the CHI 2011 Child Computer Interaction: 2nd Workshop on UI Technologies an their Impact on Educational Pedagogy has been extended to February 18, 2011.
The workshop will be held on May 7, 2011, Vancouver, Canada, in conjunction with ACM's CHI 2011 conference. Interested researchers should submit a 4-page position paper in the ACM CHI adjunct proceedings style to the workshop management system.
Note that the best 3 papers will be pre-accepted for a upcoming for a theme issue of the Springer Journal Personal and Ubiquitous Computing on “Child Computer Interaction”.
IMPORTANT DATES
Submission Deadline: February 18th, 2011
Author Notification: March 15th, 2011
Final Version Deadline: April 1st, 2011
Workshop Date: May 7th, 2011
DETAILS
2011 Workshop Website
Call for Papers
Workshop Management System
Topic: Given the emergence of Child Computer Interaction and the ubiquitous application of interactive technology as an educational tool, there is a need to explore how next generation HCI will impact education in the future. Educators are depending on the interaction communities and to deliver technologies that will improve and adapt learning to an ever- changing world. In addition to novel UI concepts, the HCI community needs to examine how these concepts can be matched to contemporary paradigms in educational pedagogy. The classroom is a challenging environment for evaluation, thus new techniques need to be established to prove the value of new HCI interactions in the educational space. This workshop provides a forum to discuss key HCI issues facing next generation education.
We invite authors to present position papers about potential design challenges and perspectives on how the community should handle the next generation of HCI in education. Topics of interest include:
• Gestural input, multitouch, large displays, multi-display interaction, response systems
• Mobile Devices/mobile & pervasive learning
• Tangible, VR, AR & MR, Multimodal interfaces, universal design, accessibility
• Console gaming, 3D input devices, 3D displays
• Co-located interaction, presentations, tele-presence, interactive video
• Child Computer Interaction, Educational Pedagogy, learner-centric, adaptive “smart” applications,
• Empirical methods, case studies, linking of HCI research with educational research methodology
•Usable systems to support learning and teaching: Ecology of learning, any where, anytime, (UX of cloud computing to support teaching and learning)
Submission: The deadline for workshop paper submissions is February 18, 2011. Interested researchers should submit a 4-page position paper in the ACM CHI adjunct proceedings style to the workshop management system. Acceptance notifications will be sent out March 15, 2011. The workshop will be held May 7, 2011 in Vancouver, Canada. Please note that at least one author of an accepted position paper must register for the workshop and for one or more days of the CHI 2011 conference.
Saturday, April 17, 2010
Call for Papers: Theme Issue on Technologies for Autism
FYI:
Call for Papers: Theme Issue on Technologies for Autism
Editors: Gillian Hayes, University of California, Irvine and Karrie Karahalios, University of Illinois, Urbana-Champaign
Publication: Personal and Ubiquitous Computing
Autism Spectrum Disorder (ASD), also known as Pervasive Development Disorder, includes impairments in social interaction, communication—both verbal and non-verbal—and stereotypical or repeated behavior, interests and activities. A recent report by the Centers for Disease Control using data from the United States in 2006 indicated a rise in prevalence of ASD to 1 in 110 children: 1 in 70 boys and 1 in 310 girls. Individuals across the Spectrum can potentially benefit from the use of novel computing technologies, including assistive and augmentative technologies, social computational systems, sensing and context-aware systems, capture and access applications, wearable systems, and more.
This special issue calls for original research and methodology papers on the integration of personal and ubiquitous computing technologies in support of individuals with Autism Spectrum Disorder. The purpose of this special issue is to bring together a set of research papers that will (1) advance our understanding of Technologies for autism, (2) discuss the role of technology in Supporting individuals with ASD, their friends and families, and (3) provide examples of effective technologies for autism. Through this special issue, we hope to bring together a diverse set of researchers working in autism, pediatrics, computer science, cognitive science, education, sociology, psychology, anthropology, information science, and more.
Topics of interest include (but are not limited to):
Empirical studies exploring issues related to autism that might be amenable to technological intervention;
Empirical studies of technologies in use to support individuals with ASD;
Methodologies for conducting research on technologies for autism;
New designs and technologies that support individuals with ASD, their friends, relatives, co-workers, and acquaintances;
Evaluation techniques for technologies for autism;
Case studies on the deployment and long-term use of technologies for autism.
Important Dates:
Papers to be submitted: August 16, 2010
Peer reviews completed: November 16, 2010
Revisions completed and submitted: January 1, 2011
Publication date: March/April 2011
To submit your paper, please email as PDF format to gillianrh@ics.uci.edu and kkarahal@cs.uiuc.edu
RELATED:
Here are a few of my posts related to technology, intervention, and autism spectrum disorders in some way. I hope that the links and references I've posted will be helpful to researchers in this important field of study and practice:
Tuesday, December 30, 2008
Announcement: 14th International Conference on Artificial Intelligence in Education
If you area interested in technology, psychology, and education, you might also be interested in the 14th International Conference on Artificial Intelligence in Education.
From the conference website:
July 6th - 10th 2009, Thistle Hotel, Brighton, UK
http://www.aied2009.com
held in cooperation with AAAI
"AIED 09 will focus on the theme "Building Learning Systems that Care: From Knowledge Representation to Affective Modeling". This extends an AIED vision proposed some 20 years ago by John Self. The field has moved a long way since then. It is now widely accepted that effective learning environments are expected to care about both learners and tutors, and to have a good understanding of the variety of learning contexts. The key research question now is how to tackle the complex issues related to building learning systems that care, ranging from representing knowledge and context to modeling social, cognitive, metacognitive, and affective dimensions. This requires linking theory and technology from artificial intelligence, cognitive science, and computer science with theory and practice from education and social science."
The Proceedings will be published by IOS Press in the Frontiers in Artificial Intelligence and Application series.
IMPORTANT DATES
* Papers, posters, YRT/DC: 15 Jan 2009 (11:59 pm Hawaii)
* Camera ready due: 15 April 2009
* Author notification: 16 March 2009
* Workshops, panels, interactive events and tutorials proposals: 15 Jan
2009 (11:59 pm Hawaii)
* Workshops, panels, tutorials and Interactive Events approved: 20
February 2009
* Conference: 6-10 July 2009
INVITED SPEAKERS
* Prof. Susanne P. Lajoie, McGill University, Canada
* Prof. Kenneth D. Forbus, Northwestern University, USA
* Prof. Wolfgang Nejdl, Distributed Systems Institute, Hannover, Germany
TOPICS
Topics of interest to the conference include, but are not limited to:
1. Modeling and Representation
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* Models of learners, facilitators, tasks and problem-solving processes
* Models of groups and communities for learning
* Modeling of learning contexts
* Modeling of motivation, metacognition, and affect aspects of learning
* Ontological modeling
* Dealing with learner dynamics
* Handling uncertainty and multiple perspectives
* Representing and analyzing discourse during learning
2. Models of Learning
---------------------
* Intelligent tutoring and scaffolding
* Intelligent games for learning
* Motivational diagnosis and feedback
* Interactive pedagogical agents and learning companions
* Agents that promote metacognition, motivation, and affect
* Adaptive question-answering
* Multi-agent architectures
3. Intelligent Technologies for Learning
----------------------------------------
* Natural language processing
* Data mining and machine learning
* Knowledge representation and reasoning
* Semantic web technologies and standards
* Social recommendations
* Social networks
4. Pedagogical Models
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* Inquiry learning
* Social dimensions of learning
* Social-historical-cultural contexts
* Informal learning environments
* Communities of practice
5. Learning Contexts and Domains
--------------------------------
* Learning in open web environments
* Collaborative and group learning
* Simulation-based learning
* Ubiquitous learning environments
* Learning grid
* Lifelong and workplace learning
* Domain-specific learning applications, e.g. language, mathematics,
science, medicine, military, and industry.
6. Evaluation
-------------
* Human-computer interaction
* Evaluation methodologies
* Experiences and lessons learned
SUBMISSION CATEGORIES
* Full papers: original and unpublished work
* Young researcher's track (YRT) and Doctoral Consortium (DC): work-in
progress by graduate students and other young researchers
* Posters: work-in-progress
* Interactive events (IE): demonstration of AIED systems
* Workshop proposals: address emerging topics in AIED
* Tutorial proposals: give overview of important AIED topics
* Panels: bring together experts to discuss AIED directions
Submission instructions are available at
http://www.aied2009.com
CONFERENCE ORGANIZATION
* Conference Chair: Art Graesser
* Local Arrangements Chair: Ben Du Boulay
* Program Chairs: Vania Dimitrova and Riichiro Mizoguchi
* YRT Chairs: George Magoulas and Tanja Mitrovic
* Poster Chairs: Neil Heffernan and Tsukasa Hirashima
* Interactive Events Chairs: Jack Mostow and Katy Howland
* Workshop Chairs: Scotty Craig and Darina Dicheva
* Tutorial Chairs: Beatriz Barros and Stephan Weibelzahl
* Sponsorship Chairs: Roger Azevedo and Rose Luckin
* Publicity Chair: Genaro Rebolledo Mendez
Via Genaro Rebolledo Menez, from the EDM (Educational Data Mining) listserv
RELATED:
Educational Data Mining Resources from the EDM website:
Carnegie Mellon University's PROJECT Listen has released the Bayes Net Toolkit for Student Modeling, a system which makes it easier to useBayes Nets and Bayesian Knowledge-Tracing to model student data.
The Pittsburgh Science of Learning Center offers DataShop, a system which you can use to conduct learning curve analysis on educational data.

