Showing posts with label algebra. Show all posts
Showing posts with label algebra. Show all posts

Tuesday, December 29, 2009

Opening Doors For Young Adults with Disabilities: Student with intellectual disabilities wins college dorm suit - via NPR Morning Edition; Opportunities for college for students with cognitive disabilities

Research in the field of neuroscience and education related to developmental disabilities has been exploding over the past few years.  The general public, including parents and special educators, may not be aware of some of this myth-busting research, as decisions related to this research impacts the future of young people with disabilities as well as the future of our communities, educational institutions, and the workplace.


Today's NPR's Morning Edition featured a story about the changing expectations for young people with intellectual disabilities and the efforts of a young man to level the playing field at Oakland University in Michigan.  The young man was enrolled in a special college program for students with disabilities.


"Like many kids with intellectual disabilities these days, Micah Fialka-Feldman went to his neighborhood high school in Michigan and graduated. Then he wanted to try college. Nearby Oakland University is one of many schools and community colleges that are setting up programs for students with intellectual disabilities. But it wouldn't let Fialka-Feldman live on campus so he sued, and a judge has ruled that he was discriminated against." For more details, listen to the audio version on the NPR website.


Comment

For many years, community colleges and universities have offered some support for students who received additional support during their K-12 years for attention deficits, reading disabilities, hearing and vision impairments, and so forth. More recently, some institutes of higher education have open their doors to provide education for young adults with intellectual disabilities as well as those with communication and learning difficulties related to autism spectrum disorders, a population that is rapidly growing.


Colleges and universities are fairly new at the art and science of supporting students with disabilities, but things are changing, especially since word is getting out that the human brain continues developing well past the age of high school graduation. It does not surprise me to learn that young adults who required a higher level of special education services in high school can learn much more, and at an abstract level, as they approach their mid-twenties. Although they might not have the intellectual capacity to understand algebra at age 14, some might at age 22!


Transition Planning Resources
Full Text (pdf)
"This law contains a number of important new provisions that will improve access to postsecondary education for students with intellectual disabilities. Of particular note are several provisions that address financial aid and create a new model demonstration program and coordinating center for students with intellectual disabilities."

The term “comprehensive transition and postsecondary program for students with intellectual disabilities” means a degree, certificate, or non-degree program that is
  • offered by an institution of higher education;
  • designed to support students with [intellectual disabilities] who are seeking to continue academic, career and technical, and independent living instruction at an IHE in order to prepare for gainful employment;
  • includes an advising and curriculum structure; and
  • requires students with intellectual disabilities to participate on not less than a half-time basis, as determined by the institution, with such participation focusing on academic components.
The term “student with an intellectual disability” means a student:
  • with mental retardation or a cognitive impairment, characterized by significant limitations in intellectual and cognitive functioning; and adaptive behavior as expressed in conceptual, social, and practical adaptive skills; and
  • who is currently, or was formerly, eligible for a free appropriate public education (FAPE) under the Individuals with Disabilities Education Act.

NLTS2 (National Longitudinal Transition Study-2)
A key point: "Youth who left school without finishing were more likely to have been involved with the criminal justice system, including being stopped by police other than for a traffic violation (73 percent vs. 48 percent), arrested (49 percent vs. 22 percent), and put in jail overnight (33 percent vs. 11 percent)."
HEATH: Online clearinghouse on postsecondary education for individuals with disabilities
AHEAD:  Association on Higher Education and Disability
Michael Gordon, Ed. Accommodations in Higher Education under the Americans with Disabilities Act: A No-Nonsense Guide for Clinicians, Educators, Administrators, and Lawyers

College Living Experience (Post secondary programs for students with special needs)
College of Charleston L.I.F.E. (Learning Is For Everyone)
REACH: University of Iowa Program for students with learning and cognitive disabilities
SOMEWHAT RELATED
If you are tutoring or teaching math/algebra to a young adult with disabilities, here are some resources:

Jimenez, Bree A.; Browder, Diane M.; Courtade, Ginervra R. Teaching an Algebraic Equation to High School Students with Moderate Developmental Disabilities Education and Training in Developmental Disabilities, v43, n2 p266-274 Jun 2008
Katherine Trela, Bree Jimenz, Dian M. Browder: Teaching to the Standards: A Literacy-Based Approach for Students with Significant Cognitive Disabilities



2009 UNC Charlotte Curriculum Summit Materials

High School Task Analysis Math Story-Based Lessons (pdf)
Math Conceptual Model Brochure
Trela, K., Browder, D., Pugalee, D., Spooner, F., & Knight, V., (2008). A conceptual model for math for students with significant cognitive disabilities. [Brochure]. Retrieved date, from UNC Charlotte, Department of Special Education and Child Development, General Curriculum Access Projects: http://education.uncc.edu/access/


Teaching to Standards MATH  (Covers geometry, algebra, data analysis, and measurement; outgrowth of the research of Diane Browder and her colleagues at UNC-Charlotte)
Teaching to Standards MathWork (sample workbook materials) (pdf)
Teaching to Standards MATH Implementation Guide

Quadratic Equation Math Rubric
Interactive Applications and Games
DimensionM is a 3D immersive game that aligns with many algebra content standards across the U.S.   It is multi-player enabled.  If you have access to a large-screen monitor, it is helpful to model the concepts in the game along with the student(s) to introduce, review, and reinforce the concepts.  Non-disabled students, with guidance, can also use this game for peer tutoring sessions.   The software provides automatic progress tracking for students.   
For more information:  
DimensionM - How It Works 
DimensionM Game Room Creation Option (Video explains how this can customization of the student's experience playing DimensionM according to level, topic, and skills, in order for students of varying abilities to compete/cooperate with each other.)  
Students and teachers happy about DimensionM

-DimensionU YouTube Channel

UPDATE:  A reader left a comment with a link to an article regarding the effectiveness of Tabula Digita's math games in improving the math achievement among students with disabilities:


Georgia Math Project Adds Tabula Digita's DimensionM Educational Video Games to Increase Math Achievement for Students with Disabilities Business Wire, December 7, 2009

Saturday, January 10, 2009

DimensionM', a 3D Interactive Multi-Player Algebra Game is Spreading in 21st Century Schools

Tabula Digita's 3D multi-player algebra game, DimensionM, is spreading to more middle and high schools around the country. Steven Hoy, of Tabula Digita, is working with UNC-Wilmington and educators in Pender and New Hanover counties.

"There is no problem with catching on. There is no problem with student usage. It is just a matter of fitting it into the curriculum"

"When was the last time you saw groups of students excited about math?" I would make the recommendation if there are other large school districts who are interesting in coming on board and providing a 21st century environment for 21st century students, they should do this..."

DimensionM Multi-player Algebra GameTournament in NYC



I first set my eyes on Tabula Digita's previous math game, Dimenxian, at the 2005 Serious Games Summit. It is exciting to see how the game has evolved, and how research shows that it is an effective teaching and learning tool.



Information about DimensionM and math curriculum standards of the National Council of Teachers of Mathematics:
http://www.dimensionm.com/alignments/Mission%20Standards%20Alignments_NCTM_V3.0.pdf

Related Research
The Effects of Modern Math Computer Games on Learner's Math Achievement and Math Course Motivation in a Public High School Setting:
http://www.dimensionm.com/docs/UCFResearch_Brief_June_202008.pdf

"The results also support findings from two meta-analysis, including: (a) Vogel et al. (2006) who concluded that interactive simulations and games were more effective than traditional classroom instruction on learners' cognitive gains based on a review of 32 empirical studies, and (b) Dempsey et al. (1994) who concluded that students who played math video games and attended the traditional classroom instruction achieved higher mathematics score than students who only attended traditional classrooms based on 94 empirical studies."

The use of computer and videogames for learning: A review of the literature
http://www.dimensionm.com/docs/VideoGamesforLearning.pdf

Link from link a NC State wiki with inforation about DimensionM:

http://wikis.lib.ncsu.edu/index.php/Dimenxian

"DimensionM is a video game that immerses students into a virtual world with the intention of teaching them mathematics concepts using familiar game constructs. This video game targets middle and high school students and covers pre-Algebra and Algebra objectives through a series of missions. In each mission the students enter a reality-based environment where they are introduced to new math concepts. Throughout the missions students challenge themselves to understand and master the math concepts to improve their performance in the game. Students cannot move from one phase to another until they have completed the math problems or tasks with 100% accuracy."

RELATED




Albert Ritzhaupt, Ph.D. UNC-Wilmington Class:

MIT 595: Games, Simulations, and Virtual Worlds (pdf flyer of Spring 2009 course)

Watson School of Education


International Journal of Gaming and Computer-Mediated Simulations

Wednesday, September 10, 2008

Evolver, DimensionM, 3-D algebra games used in Broward County, Florida. RTI ready with built-in data-tracking of progress!

When Dimenxian, the first version of a 3-D algebra game, developed by Tabula Digita came out, I had the chance to try it out with a few students who were struggling in math, and found it to be effective. Since then, Tabula Digita has come out with more options, and the games have been adopted by many school districts.

Broward County, in Florida, is using Tabula Digita's DimensionM games as supplemental resources to teach pre-algebra and algebra skills to students in 24 middle schools.

Resource: Video Games for Learning:
http://www.dimensionm.com/docs/VideoGamesforLearning.pdf



Information from a recent Serious Games Source article:

"The DimensionM product series offers several titles incorporating key algebraic concepts in both single and multiplayer formats. The games are aligned to meet the National Council of Teachers of Mathematics's standards, as well as several state standards, for grades 6-9."

"The supplemental curriculum offers lessons that cover topics such as proportions, number lines, and adding and subtracting integers to linear equations. The software also provides automatic progress tracking for each student, enabling teachers to analyze results and provide additional instructions based on those results."

Here are the curriculum alignments, from the Tabula Digita Website:

"All of the game content of Tabula Digita's DimensionM products is aligned to National Council of Teachers of Mathematics (NCTM) standards, as well as the standards of selected states. Currently we have alignments for grades 6-8."

"Click on one of the links below to download the state and national standards alignments for your school district:'

Evolver Pre-Algebra Alignments
NCTM
California
Florida
Georgia
Illinois
New Jersey
New York
Ohio
Texas

Dimenxian Algebra Alignments
NCTM
California
Florida
Georgia
Florida & OCPS
Illinois
New Jersey
New York
Ohio
Texas

Dimenxian Algebra High School Alignments
NCTM
California
Florida
Georgia
New Jersey
New York
Ohio
Texas

Evolver Multiplayer Alignments
NCTM
California
Florida
Georgia
Illinois
New Jersey
New York
Ohio
Texas

Evolver Multiplayer High School Alignments
NCTM
California
Florida
Georgia
New Jersey
New York
Ohio
Texas

Tuesday, June 26, 2007

DimensionM: Evolver Pre-Algebra video game from Tabula Digita

Tabula Digita has created a 3-D first-person videogame to teach pre-algebra concepts. Tabula Digita also offers a 3-D Algebra game, Dimenxian, available for PC's and Macs.

Here's some information from the website:

"DimensionM™is an immersive video game world that engages students in the instruction and learning of mathematics. Pre-algebra and algebra objectives are covered through a series of missions that bring math into a world that today's students understand. Students become so captivated in solving problems that they forget they're learning but they don't forget what they've learned."

Wednesday, August 09, 2006

3-D Interactive Algebra Game: Dimenxian -First Mission now available!




Dimenxian is a 3-D, immersive algebra game with a backstory, great gameplay, and engaging graphics. A great tool for reaching reluctant math students. The first mission is now available for purchase through the website. The price is about $30.00 and site licenses are available for schools. It can be downloaded or mailed as a CD.

The following is an excerpt from an article posted on the TabulaDigita website:

"Etuk started the company three years ago with co-founder Robert Clegg, an award-winning electronic game designer. Tabula Digita's first product, Dimenxian, is a first-person story-driven game that leads students through an action adventure environment while learning foundational algebraic concepts. The multiplayer educational game challenges players to accomplish several tasks - and learn algebra - to succeed, making the company's motto "learn math or die trying" all the more fitting. "We're losing a whole generation of kids to educational teaching methods that don't resonate with them," says Etuk. "I want to give kids the option to do whatever they want to do. I believe that by grabbing their attention and redirecting it to education, you can open up a whole world of options they might not have considered." Etuk says years of research on teaching math, student testing, and video game playing went into developing the games. The company has a partnership with The Princeton Review and has tested the game with hundreds of children nationwide."

Robert Clegg
Chief Product Officer & Co-Founder, Tabula Digita, Inc.
Robert is chief product officer and co-founder of Tabula Digita. Prior to joining, he founded and launched the company iStadium where he created the world's largest games. He developed games that 60,000 people in one stadium could play simultaneously. He also invented, tested, and managed the production of all computer-based products for the company, and is the sole inventor on all four of the iStadium patent applications. Robert has been working with interactive media and education since 1987, and in 1988 he started his first company, Instructional Sports Software, where he developed the first player training software for NFL football and NCAA basketball programs.

Learn Math or Die Trying: Algebra in a First Person Action Adventure Speaker: Robert Clegg (Chief Product Officer & Co-Founder, Tabula Digita, Inc.) Time/Date: Monday (October 31, 2005) 1:00pm — 2:00pm Audience level: All Presentation Description This poster session offers attendees a sneak peak into the educational video game that’s revitalizing algebra education through an immersive action adventure called Dimenxian. Initial testing of Dimenxian showed an average improvement of a grade level for all kids and two to three grade levels for those performing below average. Surveys revealed that girls were just as engaged as boys: 81 percent of all students thought it showed them how algebra works; 78 percent said it helped them learn; 89 percent said it was fun; and 81 percent wanted to keep going! Learn how students felt about the first action adventure game to teach algebra and how they performed on pre- and post- test studies. The results have surpassed expectations and provide a good indication of how the new generation wants to learn.